3D Game Artist · Udaipur, India

NAMAN
SHARMA

Hard Surface · Character Art · AAA Pipeline

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About Me

Hey, I'm Naman —
I build worlds
in polygons.

I'm a 3D Game Artist from Udaipur, Rajasthan, trained at Arena Animation in CGI & VFX Filmmaking. My focus is the full AAA pipeline — from high poly sculpt in ZBrush right through to a textured, game-ready asset inside UE5.

I'm drawn to dark aesthetics — mythological warriors, sci-fi armour, horror environments. actively looking for studio roles across India.

ZBrush Maya Substance Painter Unreal Engine 5 Blender Marvelous Designer Marmoset Toolbag Plasticity Photoshop

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Open to
Opportunities

Looking for full-time 3D Game Artist roles — hard surface, character art, or generalist. Onsite or remote across India.

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